Update theory authored by Philipp Rüssmann's avatar Philipp Rüssmann
......@@ -50,7 +50,7 @@ scanning the k-space can be a heavy computational task, especially for
refine the mesh and keep in memory only the zones crossed by a band. So
in a first step the algorithm will quad the Brillouin zone, into
tetrahedras (triangles in 2D), and then evaluate if along the edges we
can find a solution satisfying $`|\lambda_\nu(\vec{k},E)|\<a_n`$,
can find a solution satisfying $`|\lambda_\nu(\vec{k},E)|<a_n`$,
where $`a_n`$ is a given accuracy.
If a solution is found along a tetrahedra edges, the mesh is refined in
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